Here's the dragon that's frozen in the Snaerfelt. I feel like there's a better place to stick him from a "let's not wake him up" perspective. This is way too easy to awaken this guy.
Let's just move on to our next location, the Arborian Highlands.
...Why does that name sound familiar to me?
Erik: Just a little further and we'll be in the First Forest.
Then it'll finally be time to offer up those hard-earned Orbs and see what
happens!
Veronica: There's somewhere very special at the top of these
highlands. I wonder what you'll think of it... Hmm? What's up there? Well, that would be telling! You'll
just have to see for yourself!
Serena: After we cross the Arborian Highlands, we'll be in the
First Forest. Tee hee! I'm ever so excited!
Sylvando: I looked up at the sky a little earlier, and the World
Tree was right there, looking bigger and brighter than I've ever seen Her
before! We're nearly at the centre of the world, aren't we?
Come on, honey- just one more push and we'll be up in Yggie's branches in no
time!
Jade: I thought the climate would change once we had left Sniflheim
behind, but it's almost as chilly up here as it is down there. I suppose it's
always colder at altitude...
Rab: Krystalinda might've made it more difficult than it had
to be, but we finally got our hands on the Blue Orb. All's well that ends
well, eh?
If you come this way before getting all the orbs, there's a few cute Party Chat lines for some of the party:
Erik: Hey, don't you think you're putting the cart before the
horse a bit, coming up here now? We've still got an orb or two to track down,
remember?
Veronica: The bad news is, we haven't found all six Orbs yet. But
the good news is, there's a nice surprise waiting for you at the top of this
hill! I'm not going to tell you what kind of a surprise,
though. You'll just have to see for yourself!
Serena: Hm? Why are we here, Erdward? We haven't found all
of the Orbs yet. Did you take a wrong turn somewhere? Or were you just curious to see what's at the top of
the mountain? Well, I can't blame you for that! Tee hee!
Sylvando: [...] We mustn't get ahead of ourselves, though- it's not
quite time to head up into Yggie's branches yet, is it? I think you might
have that map of yours upside down, honey...
The red tint of these experts on gusting and blustering is caused
by the air around them spinning so fast that it glows from the
friction.
...I'd like to see your citations on that. Whirly girlies come from DQs 4 and 9, and their main thing is throwing out Thin Airs and Swooshes. They also have Hermes Hats as a drop, but I don't think we really want more of those as helmets?
Horrifying murder machines made by madmen. They often leap up to attack from above using their powerful piston-like legs.
Runny eggsoskeletons are new to DQ11, and aside from acting twice and having an AoE paralysis attack, they're about as dangerous as the other eggsoskeletons. This one we'll be riding!
More MP for the magic goddess!
And a Mini Medal on the climb out of this giant pit.
Welcome to... wait, is that...
Well, that's quite the theme. Despite how high energy this is, this song is traditionally assoicated with churches and sacred sites in both this game and DQ8. Although I think it's used for the monster arena sometimes in the latter.