Showing posts with label Simpsons Game. Show all posts
Showing posts with label Simpsons Game. Show all posts

Saturday, 5 February 2022

The Simpsons Game Snapshot: Bargain Bin

Yes, we're playing The Simpsons Game (2007) on this blog. This game has excellent writing, written by the Simpsons writers themselves (I'm told the head writer is Matt Selman), and whatever the faults of the gameplay itself, the narrative I'm going to show off today is an excellent meta-narrative about video games as a whole.

Context: The Simpsons have discovered a manual for a video game set in Springfield, and harness their video game powers for selfish ends. When aliens invade the town, the Simpsons seek out a cheat guide to match the aliens' power levels and fight them off.

Lisa: Oh my god. It's the mother ship!
Bart: This must be the level boss for this part of the game!

(This game has subtitles, but I disagree with their sense of timing.)

It is time to fight the final boss of the aliens, Kang and Kodos themselves. (Yes, the aliens are Rigelians, it's impossible for the Simpsons to deal with aliens and not bump into them.)

Homer: The boss!? Quick, everyone look busy!

Homer, meanwhile, has foolishly misunderstood the word "boss". He's dealt with a little too much Mr Burns in his life.

Kang and Kodos start firing lasers at the family.

...And a hatch opens.

Bart: Guys, look! The hatch opens after every four laser bursts! That's the weak spot where we need to fire!

I applaud your pattern recognition, but I think you need at least one more cycle to prove that.

Kang: Hey Kodos, that ugly kid's right! Why are we exposing our weak spot after every four laser bursts?
Kodos: You're right! Why do we even need to expose our weak spot at all?

 I assume you're venting heat from firing your laser. The fact the weak spot is so prominently coloured probably means your ship needs a better design, but cycle systems have some justification. Maybe that's just as video games progressed, though.

Kang: Thanks for the heads-up, Earth dumbass!

...Can he hear you? I don't think Kang and Kodos ever actually communicate with the Simpsons in this game.

Kodos: Screw fighting one family! Why don't we just blow up the whole town? They can't stop us from doing that!
Kang: Sounds good to space-me!

The Rigelians have gotten way too genre-savvy now. As powerful as the Simpsons are, they can't match spaceships in movement and firepower.