"A guiding wind" is often used as a metaphor, but one thing I will comment on here is that this map does come about due to the wind conditions...
Marcia best girl in a map that has a higher percentage of water than the Earth. Pardon me while I gather my jaw from the floor.
...Right to base today? I guess we'll make our own content.
It looks like two Supports will be added to our collection today! I wish I could get rid of the marker for Rolf/Mist...
Let's see if we can't answer this question.
But you know Ike, no pressure or anything.
As it turns out, what's going on here is that either Ramon or Caineghis wanted to aid public perception of the beorc in Gallia, so Ramon sent over some beorc knights to demonstrate.
Greil was one of the strongest knights in all of Daein in his prime, and at this point of his life, that tremendous strength and skill has not yet left him.
This isn't so much a matter of Titania being weak as it is Greil's terrifying skill. One thing I do have to wonder, though, is why no one else in Daein seems to match him at his prime. Well, I suppose Ashnard and the Black Knight, but those don't really feel the same...
Titania saw that power, thought "I want a piece of that pie", and asked to be his apprentice. Things seemed to go well on that front.
And then Titania got to meet Greil's family. Considering a certain element of the Greil/Titania relationship, I have to wonder what the lead-up to this moment was.
They say you can learn a lot about a man by how he treats his inferiors, but I say the most educational experience is coming to understand how they treat their children.
Today's Supports. Next up for us, Mia/Ilyana. As a Fire/Light pair, this grants [Atk +0.5, Def +0.5, Hit +5] per rank.
Now that we're in the Support window, Mia's ramping her silliness back up.
Oh, and hey, Ilyana drifted in.
I feel like they brought this line back for one of Mia's generic Support quotes in Radiant Dawn.
Mia recognises that she'd shred Ilyana up like wet paper.
And considers maybe she ought to be keeping an eye on her just in case she spontaneously combusts from lack of food.
You can tell this was a comic relief Support chain. It's kinda written in red letters between the lines.
Jill's Support list. Her last entry is a man, so it's just Mist and Lethe we'll be getting.
Four Info conversations today. Don't get your hopes up about that last conversation, what it gives us is... different.
Ike loves making sure the sea is exactly what it looked like yesterday, yeah.
Ike confused Jorge and Daniel. I feel like, if it wasn't for the FEH event where Jorge got botted into becoming a free Hero, most of you who haven't played Tellius yourself would be in the same boat.
There is nothing memorable about that.
"Picture in your mind, if you will, the exact map of Chapter 13."
Bluntly foreshadowing the plot of the next map aside, what we are about to discuss is less "help with Chapter 13" and more "general chokepoint management tips". I don't particularly think chokepoint management is a huge part of Chapter 13, but that may also be the gameplay circumstances.
Best defence or best survivability- someone like Mia could play point just as well by dodging everything.
Remember back in Chapter 8 when the only dedicated indirect unit you had was Soren?
This advice doesn't go deep enough. If the enemy unit in front of the chokepoint is low enough on health that your point guard can kill him without taking a counterattack, you should do that.
Of course, all of this adds up to the point that chokepoint defence tends to wear thin after long enough- the enemy just runs out of units in the area and you can start moving again. The best thing you can do in a chokepoint is get to that point as quickly as possible.
I never liked Fire Emblem when played online. Fire Emblem just leans too heavily on the "RPG" part of "SRPG" and doesn't feel right without the character progression of the actual games. Maybe he's playing the more appropriate for his needs Advance Wars. Well, of course, using period-appropriate units instead of modern day tanks and artillery.
Or maybe it's a tabletop RPG like Dungeons & Dragons? It's not a game I'm invited to, at any rate.
You gave competent advice for someone who's not the tactician.
Meanwhile, with the other merchant in the caravan with a personality, it's Aimee, about to unleash her rather unpleasant character trait.
We had a rear guard for a reason!
Aimee called out to Ike. This is all Ike has to say about that.
He doesn't seem to have considered the encounter as impressive as Aimee, really.
Aimee has started to have an... attraction, to Ike.
And Ike is having none of it.
Maybe Aimee was better off when she was just a merchant...
Anyway, let's go talk to that Daein soldier who declared a truce and started fighting for us. We gave her some of our weapons and treasures, but maybe we ought to be more concerned about her.
Well, yeah, but... no offence, Ilyana would fry you to a crisp. And you're not even weak to Thunder yet!
Seems Ike had the same thought.
Keep telling yourself that.
Also, Jill is completely trapped. Imagine putting yourself in this situation.
Ike asks why she doesn't just go to that land we pass by?
Ignoring the racism, this is good reason for her to stay where she is. She's got no hope of making it to a non-hostile environment on her own power. It's a miracle she got into this mess in the first place.
We saw earlier how Jill wants to prove herself to her father. There's a massive inferiority complex to be found here, and the sad part is, it turns out this mess was completely avoidable on his end. Short version of it is, though, that there is a redeemable woman here.
Ike tells her that the hard work and rewarding effort the Greil Mercenaries means more to him than the life of a soldier, putting in work where it's not necessary and constantly feeling the need to have more reward. As blunt as this is, I think getting Jill to start thinking about what it means to be a Daein soldier is the best way to start her redemption.
Ike, given the choice between throwing this woman out into Goldoa, killing her on the spot or taking her to land, takes the merciful approach.
And insists on an appropriate level of respect for the laguz.
Slightly unrelated note, but whichever translator changed the laguz slur to "subhuman" missed this instance. Makes this request seem a little softball.
Jill gets another Base conversation later, but the true topping point is her Mist Support chain. I think "Supports are gained at a fixed rate so they must happen at certain points in the story" was designed specifically with Jill in mind. Either that or Jill was created to showcase this.
I feel like this is an entirely warranted complaint coming from Boyd in this run.
Zing.
So yeah, this conversation is the three brothers all snipping at each other as they try and figure out their answer to this question. You can only reap the benefits of this conversation if you are using both Oscar and Boyd and have them promoted by Chapter 19. Obviously, that won't be us.
I wonder how it would look in universe.
Oscar is the one who finds the answer, of course, but I trust Rolf's judgement.
Ike seems happy with the brothers. Hopefully they won't kill each other on the bench.
Level ups!
Marcia and Nephenee got the exact same level, while Ilyana focused on the necessities.
I need Jill faster and stronger.
Mist, as always, reaches randomly into the bag of statups and draws whatever she feels like.
Plot time! So Begnion came to meet us.
Does do well to check how they know we're coming. Maybe Marcia's still working for them?
Ike decides that it's all right they know.
Soren doesn't challenge that claim, but does draw attention to how strange it is that this is happening at all. This is another long Soren speech worth showing in full:
Soren: It is a complicated matter. You see, the envoy is essentially an extension of the empress herself. Both Crimea and Daein were once part of Begnion. Both nations have only recently splintered from the theocracy. I can't fathom why the empress would extend the courtesy of an envoy to a nation she must consider somewhat beneath her. She must be planning something.
Nasir: "Beneath her"? That is somewhat harsh, don't you think?
Soren: Harsh, perhaps, but it's true. Clothing it in sweet words will not hide its bitterness, will it?
When Ike is telling you you're being too blunt, you should probably listen.
I mean, what's the saying? "He lied, I knew he lied, and he knew I knew he lied. That's diplomacy!"
Well, we can argue what exactly the Empress's plan is later. Let's not keep her cooling her heels.
Not technically Marcia's former boss, but you can bet Marcia will be getting quite the earful once Tanith realises she's here.
...The apostle herself? Damn, she really does have an angle.
Begnion is such a house of cards that I can both believe that and disbelieve that at the same time.
Not that we won't be coming along too, of course.
Oh yeah, this is Fire Emblem, we need to something to fight about.
Sigrun is Marcia's former boss, but Tanith was in charge of all the minutiae anyway. At any rate, it seems she and the rest of the Holy Knights can handle the ravens. I mean, if they're anything like Marcia...
...
This complicates things a bit.
Oh. Well done. Apparently losing Marcia lost them half their organisational skills, and sending Tanith to go rendezvous with us was the other half.
Turns out the answer to this question is both surprisingly simple and mind-bogglingly complex.
And she's a kickass fire mage, so what? I guess it's not until Radiant Dawn that she'd really have a Flare that lets her hold a chokepoint.
The guiding wind is... not blowing?
"My liege and the most important person in all of Tellius has gone missing." "Urgent matter has arisen" kinda undersells it.
There's a special expression for that?
Could be...
Wait, Soren?
Yeah, that.
...And you accuse the Empress of being fishy.
Sounds good, then. I like rescuing people.
Elincia is happy to give us whatever blessings we might need.
...You have been spending way too much time with Ike.
Or, well, any of the mercenaries could've taught her that. My money's on Mist.
So this ocean doesn't get a name?
This must be serious.
Ike to the rescue! Or, well, Marcia and some mercenaries she bumped into.
We'll still be dealing with plenty of ravens, of course. But in a different capacity to last time.
"I have no idea who they are, but kill them with extreme prejudice." Yeah, sounds like Begnion.
Of course we got the budget crew.
A woman with a name and a face!
I don't think you're in a position to say that.
Astrid successfully argues her way onto the green team. This guy admits they're too short on personnel to be picky.
Oh hey, I thought I recognised that blue armour! It's time we got Gatrie back, don't you reckon? Shinon's gone and buggered off somewhere else, though.
We never learn in detail how Astrid and Gatrie got into this situation, but I can only imagine what's going through Astrid's mind... and what's not going through Gatrie's.
Certainly.
Probably an appropriate reaction in this situation.
But not the correct one.
Tanith's word means a lot to these guys, even delivered through Ike's mouth.
We have a Defend map on our hands, the last one in Path of Radiance. We must last 10 turns. That part is the easy part.
Today's deployment roster. Sothe is barely necessary, despite the seven treasure chests scattered over the map. No, there's another way to get those open.
Here is Astrid. Level 1 bowlocked unit, you would not be blamed for dropping this woman like a hot coal. But no, Astrid is the best cavalier in the game. She always turns out well for me, at least. The Paragon skill doubles her EXP gain, so that "level 1" thing won't be a problem for long. Also, side note, Astrid is the only bow-using female unit in Path of Radiance.
The Knight Ward she's got equipped is another excellent way of shoring her up. It can be equipped by Knights, Cavaliers, Soldiers, and their promoted versions (in our party, Titania, Nephenee and Astrid), and in addition to a +2 Def/Res bonus, grants +30 Speed growth. Speed will not be an issue with proper use of this.
The Knight Ward won't protect Astrid from this myrmidon, though. He can kill Astrid exactly, he starts in range of her, and Enemy units move before Others. Have a plan for this guy or lose.
Today's boss. Since we killed Mackoya in Chapter 11, we're fully acquainted with this man and the fact he serves the Daein army. In battle, he's a fairly competent Sniper, and that Adept skill makes him even scarier, but he is a stationary boss and thus extremely vulnerable. The series was already mocking the idea of a stationary Sniper boss as far back as Fire Emblem 3, where the villain used it as an execution method for an undesirable (read: recruitable) subordinate.
Here is the map. I made a note to check who the "Army" is, since I don't think that's on the stat pages in this game, but I never got around to that.
I assume it's these guys, though. They have a different faction symbol to the "Unknowns".
First thing's first: Lethe stands here. Everyone else moves closer, and we get some more plot.
Say hello to the Raven King himself, Naesala. Just look at that smug little portrait and his even smugger map sprite. He's even got the fantasy equivalent to a leather jacket.
Naesala has a cool theme when he's considered "on-screen". This is one of those times, of course.
I think Norris's reaction is appropriate.
I don't think putting down your flags would've stopped us if you attacked our ship all the same. Fairly sure this world has pirates with ships still.
Whoopsies.
Naesala is being a smug bastard, but honestly, I'm not entirely sure what he's trying to do here. Although... he does have an interest in killing off the head of state of Begnion...
I wonder how many lies Naesala has told that are not direct lies. Probably more than statements of truth.
Well, things are finally turning up Norris!
Naesala offers to help. Norris asks his price.
A very Volke-like answer.
This man is so much fun when it's red units he's tormenting.
Norris decides to draw the line. "Feral" cousins, though...
Naesala will be standing outside the battlefield for the next few turns, smugly watching Norris as all his plans fall to ruin now that a competent army is now bearing down on him.
If this green guy had died, that myrmidon could have reached Astrid. At least it meant Astrid herself wasn't getting stabbed at.
Besides, this soldier critted the myrmidon to death.
Ike is who we need to recruit Astrid.
Astrid is a noblewoman who ran away from an arranged marriage to become a knight. She has an awful lot of similarities to one Ingrid Galatea of Three Houses. Unfortunately, not all of them positive.
Ike recommends she stay back on this one. The armour, horse and bow didn't tip him off, it seems.
Upon being told Astrid can fight, Ike is ready to let her get on with things. He is going to hide in the corner and reflect on how his stats are hardly more impressive than hers right now.
Astrid is ready for battle.
Lethe shoved Gatrie back to his starting square so Astrid can talk to him and shoot that soldier on the same action. You can do neither after moving again.
Gatrie is concerned that Astrid talked to Ike.
With good reason, apparently.
Gatrie has an opinion of himself.
Gatrie explains that he and Ike know each other.
And Astrid says she was just fine with Ike's brand of protectorship.
Gatrie, you're not fooling anyone.
Yes, all this EXP was from the one kill. Told you Astrid wouldn't be underlevelled long.
...Titania can't Talk to Gatrie when he's on the blue team? Shame, because her version of the Gatrie talk is funny.
Titania: Gatrie? Is that you? Well, I'll be. It IS you!
Gatrie: Oh! Titania! It's been such a long time! How have you been?
Titania: Busy, of course. The mercenary life is a busy one. Have you been doing well since you left us?
Gatrie: Yes! In fact, I'm on a very serious mission right now! I can't afford to lose. A life hangs in the balance!
Titania: My...I've never seen you so serious before. Whoever your new employer is, he must be quite special... or... would I be safe in saying "she"?
Gatrie: Tee hee! You know me too well! But I do love the work she gives me. I'm so happy, I don't know what to do! Well, it is nice seeing you again!
Titania: You, too. Good luck, Gatrie!
Gatrie can Talk to pretty much all of the Greil Mercs. He's a very repetitive speaker- if you read them all at once, prepare to read "In fact, I'm on a very serious mission right now! I can't afford
to lose. A life hangs in the balance!" nearly every single time.
Gatrie Rescues one of the green soliders so a competent blue one can take over. I really would rather these green units get out of my hair as quickly as possible so they don't steal Astrid's kills, so this one can stay on Gatrie's shoulders for the rest of the map.
Nephenee wasn't supposed to kill this guy, but she got a crit. She's gotten plenty of those for a unit who hasn't procced Wrath yet.
We're not even in an ocean with a reef directly under us anymore, what is Marcia standing on?
I had Titania pick up another of the Begnion soldiers before guarding this chokepoint. Apparently this soldier is so pathetic that Titania can still oneround him.
This guy survived, though.
This raven proved very survivable. He's on 1 HP and dodged two hits from the green soldier. I'll get around to claiming that kill EXP eventually.
As good as Strength and Defence are, so much for that Knight Ward, huh?
Now that Mia's approaching promotion, Ilyana will eat up all the juicy EXP morsels I can get her to reach.
Sothe pilfers this chest. I have ignored that one closer to the starting position intentionally. Ironically, I wind up opening it with Sothe later.
Gatrie and Ike pass the time while they stand on the objective tile and make sure it doesn't get surprise captured.
Gatrie is starting to regret ditching us.
And feels really bad about it.
Ike forgives him for it. He reasons that Gatrie meeting Astrid made him happy, so everything turned out well in the end.
Worry doesn't save us from Chapter 8.
This soldier pays for that cheap swing he took at that raven. One less of them to worry about.
See, this one attracted the attention of the upper deck, and there's not much we can really do about it other than cover our butts.
Jill can't fly over Chests, so she can't reach that Javelin guy in the back. The Fighter has a Hand Axe, but everyone else is melee.
I have Ilyana kill the guy in the middle of the chokepoint. She does so with extreme prejudice. She oneshots him without a crit!
Titania-with-Rescue continues to be way too effective. Rescue halves her Speed and Skill!
Jill weakens this Myrmidon for Astrid... but I foolishly miscalculated. 8 HP isn't enough for Astrid to kill.
Nephenee claims it instead. There's some bulk to speak of.
Astrid will not be chipping at Norris. I meant to give her a Steel Bow at the start of the map, and not doing so has given me problems. Well, not like having a Steel Bow would solve this one.
Mia is better at fighting the boss. How Norris intends to cut us down is another matter.
Sometimes six stat levels can blind you to what you're not getting. At least I can live without Skill and Defence.
Mia kills this guy, since she's about to promote and I estimate that the EXP will be just enough to not overfill.
It's at least enough to make it. Promotions have a pretty cool animation, and here I am without a recording tool... At least listen to this.
Mia starts glowing in a flash of light. For some reason, me running this game renders her weapon black until the flash happens.
The camera pans up to the glorious sunlight, and...
Our new promoted class appears! And it's... very not Mia. There's another female Swordmaster later, but to be honest, it doesn't look that much like her either.
A promotion also gives out a fixed set of stats to everything but Luck. Usually it will look like this.
Norris is not having an amazing day.
Sure, the crows did it. Lethe does not level up, but she gets real close.
I find it funny that this persistent but ultimately innefectual Javelin thrower eventually met his end at Reginleif.
This Killing Edge Myrmidon is scary for our normal units, but Rescuing Titania finds even him adorable.
I'm looking for something for Astrid to kill. This was tempting.
Jill eventually claimed her own kill, though.
Astrid gets plenty of EXP from chip anyway. That's a level you can pen home about!
Marcia copies her example.
Ilyana got a little confused since she's a Magic user, but the spirit was there. One more point in Strength and she's set for Elthunders.
Sothe took a peek in this chest. About time we got a Longsword.
Naesala has the beorc's number. That sounds like something that would come up in my usual circle.
Nealuchi squawks in protest of Naesala getting up to his old tricks.
Even kings have old men who will never not see them as children.
The matter of bird tribe laguz hatching from eggs is a weird one. I don't know the answer and I'm not sure I want to know.
Naesala has a new order for his raven soldiers.
Steal everything that is not nailed down! And I haven't been stealing treasures!
Naesala has a superiority complex.
This guy I didn't kill took a swing at Astrid. And missed, thankfully.
Are you kidding me, she can't score the kill?
Marcia, meanwhile, is over here one rounding ravens now. Yeah, I think Tanith has her area on lockdown.
There are several things I would like to say about this screenshot. I think the most relevant is that Astrid missed this shot. Fun fact: Paragon doubles "Miss" EXP from 1 to 2.
Sothe nabs this Speedwing, since I'm starting to feel like my army is far too competent for the usual strategy.
Just because Marcia can oneround these guys doesn't mean she does. She missed her first hit.
More EXP for Jill.
Keep at it.
The ravens will not attack my units right now, but I have Jill stand in the one place they can attack Astrid from anyway. Mist, meanwhile, can be attacked from three sides. She's probably fine.
Here's Janaff. No idea where these guys are, but Janaff is within eyeshot.
They're no friend to Begnion, that's for sure.
Janaff is very good at picking out details.
Battles between beorc ships should be common enough that this is not your reaction, Tibarn.
You can hear that?
Yeah, we weren't much better informed and we were right next to it.
Oh dear, named reinforcements?
Tibarn is sorely tempted by the chance to fight the apostle.
But he refuses to kill her without "honour". I'm not sure how this ties in to his goals, but Tibarn's a fairly likable guy, this conversation notwithstanding.
Sentences to repeat out of context. These ravens have the ability to open chests, and they'll be doing the work for us! It's important that you let them do this. If all the chests are open or they have no way of reaching them, they'll escape the map the way they came. And that means no EXP.
I wonder what this guy is feeling.
Well, not anymore. Yoink.
Nephenee picked up D Lances at last. She can have Gatrie's Steel Lance after this.
I never know what to feel about these Skill/Spd/Def levels with no Strength.
Rescuing Titania continuing to pull her weight. Plus some extra.
Sothe opens this chest, since I think we won't have the ravens bearing down on it in the near future.
Eh... it's Defence.
I was tempted, but if there are no enemies on the map, the map automatically ends. I really want the contents of that last chest, and didn't want to risk Jill's crit. Plus, I think one of the Other units is still alive.
Yeah, that, I want that.
Some last raven reinforcements. Marcia one rounded hers, and Jill landed a hit for exactly half the HP. Plus with Marcia and Jill's positions, he cannot escape the map- the escape point is north of here.
Ilyana steals back the Energy Drop. Working on her promotion.
Mist ran out of Heal targets in the blue army, so Lethe gives her this guy.
She got another level on the map for it.
That last raven did not attack us on his turn, so I had to finish it off. Marcia did the job, and gets closer to her promotion.
With all the enemies dead, the map is now over. I wonder how many turns that counted as...
"Charge randomly and hope you find a target!"
Naesala is Very Definitely In It For The Money. Also, now we get to see that fantasy leather jacket of his. He'd be a heartthrob if he wasn't the king of Kilvas.
Naesala washes his hands and flies off.
If anyone is still alive, they will confirm they did jump into the sea, and ordered any prisoners to not reveal their homeland.
There's no real way the devs could've justified a beorc Thief on this map, as entertaining as it would be. Whether anyone finds out this was Daein is anyone's guess.
Titania assumes this was an attempt on the apostle, but one thing we, the player, do know for sure is that Norris was not planning on encountering this ship at all. If he had been properly informed, he would have steered well clear of it.
Put a pin in this one. Assassinating the apostle...
Well, that went quick.
My reaction too, Tanith.
I suppose it is the apostle they've lost, but really, man, offering your life in repentance? You are the worst kind of soldier.
Tanith has none of it.
Ike's mind jumps immediately to foul play, but if anyone saw the apostle escape, it must've been him and Gatrie, sitting on the Defend tile...
Oh, right. She does that.
Does Ike even know what an apostle is, other than being the word for a ruler of Begnion? I certainly didn't on my first viewing.
...Honestly, checking Merriam-Webster's definition, I am slightly more confused myself.
Titania scolds Ike for rudeness, but Tanith dismisses it. Tanith, the most fearsome rule stickler of the Holy Guard, dismisses Ike's rudeness.
Ike being Ike. We'll rescue the apostle, but we will say "Nah" about it.
A thorough search is most proper.
...You mean you didn't catch a physical description? Tanith, what were you thinking?
Soren making assumptions. Yes, you can see him being wrong a mile ahead.
Titania has a better plan.
Ike takes this chance to talk to Soren about his earlier remark. This is about Soren being too rude when discussing what the apostle's plans are. I honestly don't see why Ike thought to apologise for it.
Well, if there is a problem, at least they're talking about it?
Ike's not much better tactfully, of course.
But Ike trusts Soren because of his bluntness- he is saying what he thinks.
Soren found the apostle?
Close enough!
What kind of aristocracy brings a child along? Wait, I don't think they were expecting a battle.
So Soren brings out the child for Ike to talk to.
Ladies and gentlemen, best girl.
Interesting that her mind went straight to 'laguz', of all things. Also importantly, she calls them laguz and not subhumans.
That seems to have got her interested. Though I wonder how much the average Begnion noble is expected to know about Elincia.
The foot is the worst thing to hurt. It makes standing unbearable.
Sanaki flexes her authority. Ike either doesn't notice or doesn't care. Probably doesn't notice.
And then he picks her up and tells her he's going to take her to a healer.
Ike does have a job to do, remember? A really important one?
That's a pretty good counterargument, but this is an interesting expression of Ike's character.
"A man such as yourself would not hesitate. If faced with an individual in pain, you would act instinctively. Your body would not wait for the command."
Sanaki seems to have come to the same conclusion.
Who is this sassy lost child, anyway?
Yep, adorable.
...Ike should've shut up a little sooner.
Sanaki's had enough of playing the sassy lost child.
Ike takes too long to switch games.
Apostle Sanaki, 37th Empress of Begnion. An impressive red cape and... vertically challenged, she is the centre of Tellius. There are a considerable amount of comparisons one can make between her and one Edelgard von Hresvelg (also, incidentally, Rhea as well), many of which we have a long time before we can witness for ourselves, but one I do want to mention off the bat is her title.
皇帝. In Japanese, this is the title that Sanaki uses for Empress. This is also the title that Edelgard uses for Emperor. There is a non-zero amount of hubbub about whether calling Edelgard an Emperor or an Empress is more correct, and as we will be discovering later in this story, Sanaki has exactly the same standing as Edelgard does. Well, OK, there are some differences, but if one of them is an Emperor, they both are, and ditto for Empress. I will be calling Sanaki an Empress, because I have been doing so for years and female rulers are the norm in Begnion.
Anyway, back to picking our jaws up off the ground.
Titania is assuming bad faith. Sanaki is outright 10 years old. Not "designed as", is.
Luckily, Sanaki has someone to vouch for her identity.
Sigrun makes herself sound responsible for Sanaki's plight, as if Sanaki wasn't a ten year old child sailing her own boat and running around watching battles she may or may not be qualified to fight.
That was a dangerous situation Sanaki found herself in!
Sanaki knows she's somewhat responsible. How so, we don't know, the details of how Sanaki and Sigrun got separated aren't elaborated.
Sanaki is eager to invite Ike and co along to Mainal.
That girl who's supposed to be negotiating with Sanaki to get an army big enough to liberate her homeland, yeah, sure, why not, she can come too.
Sigrun apologises for giving us the runaround that was Chapter 13. It's no Chapter 8, but it can be a little funky, especially those two turns.
This is Marcia's former boss. Sigrun is beloved for her gentleness. We don't actually recruit her in this game (that time she just appeared on the map? She's not even using the pegasus knight class properly, she'll crash the game if she's given a lance!), but she is in Radiant Dawn.
Begnion is really dependent on that 10 year old girl.
Titania is finally catching up. Titania.
Soren did just fine when she noticed Sanaki ordering the Holy Knights around. The Holy Knights serve Sanaki directly.
This line doesn't really sound like Sigrun should be the one saying it. I think it's just a flubbed context. Sigrun does say this line in JP, but it sounds a little more like someone who isn't travelling with Elincia right now.
Two free spaces means extra BEXP for the pile. Astrid is salivating at the thought of this stockpile, and it's part of the reason I've been so sparing up until now. Astrid is the final unpromoted female unit in the game. From here on out, the only girls we'll get are prepromotes.
Next time: A first impression can go a long way.
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